Diablo 2 Charms are special items that grant their magical bonuses simply by including them in your inventory. However, they do not provide their bonuses if you place them in your stash or inside your Horadric Cube (even if the Cube is in your inventory).
There are only Magic and Unique Charms. This means there are no Set, Rare or Crafted Charms. Also, they come in 3 different sizes: Small, Large and Grand Charms.
Small Charms are better because they require less space in your inventory. Some Magic Suffixes and Prefixes can only be found on the larger Charms though. In addition, their artwork is not relevant to their stats
If you fill your entire inventory with Charms, you will not be able to pick up any more items. Therefore, it seems better to keep only the best Charms and discard the less powerful ones. This way you will have some space to loot one or two large items.
Furthermore, you can store in your stash Life and Resistances Charms in order to use them for fighting a difficult Boss.
Below is a complete list of all possible bonuses that you can find on Charms:
Affix | Level | Attributes |
Stout | 1 | +1 to Defense |
Stout | 21 | +4-8 to Defense |
Burly | 36 | +15-20 to Defense |
Stalwart | 48 | +20-30 to Defense |
Red | 90 | +1 to Minimum Damage |
Jagged | 81 | +1 to Maximum Damage |
Rugged | 1 | +4-8 Max Stamina |
Rugged | 21 | +9-16 Max Stamina |
Bronze | 1 | +2-4 to Attack Rating |
Bronze | 21 | +6-12 to Attack Rating |
Iron | 39 | +13-24 to Attack Rating |
Steel | 57 | +25-36 to Attack Rating |
Fine | 28 | +10-20 to Attack Rating +1-3 to Maximum Damage |
Lizard’s | 16 | +1-7 to Mana |
Snake’s | 32 | +8-12 to Mana |
Serpent’s | 48 | +13-17 to Mana |
Shimmering | 33 | All Resistances +3-5% |
Azure | 1 | Cold Resist +3-5% |
Lapis | 14 | Cold Resist +6-7% |
Cobalt | 27 | Cold Resist +8-9% |
Sapphire | 40 | Cold Resist +10-11% |
Crimson | 1 | Fire Resist +3-5% |
Russet | 14 | Fire Resist +6-7% |
Garnet | 27 | Fire Resist +8-9% |
Ruby | 40 | Fire Resist +10-11% |
Tangerine | 1 | Lightning Resist +3-5% |
Ocher | 14 | Lightning Resist +6-7% |
Coral | 27 | Lightning Resist +8-9% |
Amber | 40 | Lightning Resist +10-11% |
Beryl | 1 | Poison Resist +3-5% |
Viridian | 14 | Poison Resist +6-7% |
Jade | 27 | Poison Resist +8-9% |
Emerald | 40 | Poison Resist +10-11% |
Snowy | 27 | Adds (1-2)-(2-4) Cold Damage (1 sec Duration) |
Shivering | 42 | Adds (3-4)-(5-8) Cold Damage (1 sec Duration) |
Boreal | 66 | Adds (5-7)-(9-14) Cold Damage (1 sec Duration) |
Hibernal | 91 | Adds (8-10)-(15-20) Cold Damage (1 sec Duration) |
Ember | 21 | Adds 1-(2-3) Fire Damage |
Smoldering | 40 | Adds (2-3)-(4-10) Fire Damage |
Smoking | 64 | Adds (4-9)-(11-19) Fire Damage |
Flaming | 89 | Adds (10-19)-(20-29) Fire Damage |
Static | 23 | Adds 1-(6-11) Lightning Damage |
Glowing | 41 | Adds 1-(12-24) Lightning Damage |
Arcing | 65 | Adds 1-(25-43) Lightning Damage |
Shocking | 90 | Adds 1-(44-71) Lightning Damage |
Septic | 18 | +15 Poison Damage over 3 seconds |
Foul | 39 | +50 Poison Damage over 4 seconds |
Toxic | 63 | +100 Poison Damage over 5 seconds |
Pestilent | 88 | +175 Poison Damage over 6 seconds |
Affix | Level | Attributes |
Balance | 37 | 5% Faster Hit Recovery |
Frost | 14 | Adds 1 to 2 Cold Damage – 1 sec Duration |
Icicle | 21 | Adds 2 to (3-4) Cold Damage – 1 sec Duration |
Glacier | 33 | Adds 3 to (5-6) Cold Damage – 1 sec Duration |
Winter | 46 | Adds (4-5) to (7-9) Cold Damage – 1 sec Duration |
Flame | 11 | Adds 1 to 2 Fire Damage |
Fire | 20 | Adds 2 to (3-4) Fire Damage |
Burning | 32 | Adds (3-4) to (5-8) Fire Damage |
Incineration | 45 | Adds (5-7) to (9-13) Fire Damage |
Shock | 12 | Adds 1 to (3-6) Lightning Damage |
Lightning | 21 | Adds 1 to (7-10) Lightning Damage |
Thunder | 33 | Adds 1 to (11-18) Lightning Damage |
Storms | 45 | Adds 1 to (19-28) Lightning Damage |
Blight | 9 | Adds 6 Poison Damage Over 3 Seconds |
Venom | 20 | Adds 15 Poison Damage Over 4 Seconds |
Pestilence | 32 | Adds 25 Poison Damage Over 5 Seconds |
Anthrax | 44 | Adds 50 Poison Damage Over 6 Seconds |
Craftsmanship | 85 | +1 to Maximum Damage |
Inertia | 35 | 3% Faster Run/Walk |
Greed | 1 | 5-10% Extra Gold From Monsters |
Fortune | 31 | 3-5% Better Chance of Getting Magic Items |
Good Luck | 47 | 6-7% Better Chance of Getting Magic Items |
Dexterity | 7 | +1 to Dexterity |
Dexterity | 22 | +2 to Dexterity |
Life | 1 | +5-10 to Life |
Sustenance | 23 | +11-15 to Life |
Vita | 47 | +16-20 to Life |
Strength | 7 | +1 to Strength |
Strength | 22 | +2 to Strength |
Affix | Level | Attributes |
Stout | 1 | +2-3 to Defense |
Stout | 14 | +4-6 to Defense |
Stout | 20 | +8-12 to Defense |
Burly | 26 | +13-18 to Defense |
Burly | 32 | +20-30 to Defense |
Stalwart | 38 | +30-40 to Defense |
Stalwart | 45 | +45-60 to Defense |
Red | 30 | +1 to Minimum Damage |
Sanguinary | 60 | +2 to Minimum Damage |
Jagged | 22 | +1 to Maximum Damage |
Forked | 52 | +2 to Maximum Damage |
Rugged | 1 | +8-16 Maximum Stamina |
Rugged | 7 | +17-25 Maximum Stamina |
Rugged | 21 | +26-32 Maximum Stamina |
Bronze | 1 | +4-8 to Attack Rating |
Bronze | 7 | +6-12 to Attack Rating |
Bronze | 16 | +13-25 to Attack Rating |
Iron | 25 | +26-38 to Attack Rating |
Iron | 34 | +39-51 to Attack Rating |
Steel | 43 | +52-64 to Attack Rating |
Steel | 52 | +65-77 to Attack Rating |
Fine | 19 | +10-20 to Attack Rating +1-3 to Maximum Damage |
Sharp | 28 | +21-48 to Attack Rating +4-6 to Maximum Damage |
Lucky | 34 | 1% Better Chance of Getting Magic Items |
Lucky | 53 | 2-3% Better Chance of Getting Magic Items |
Lucky | 51 | 4-6% Better Chance of Getting Magic Items |
Lizard’s | 1 | +2-4 to Mana |
Lizard’s | 9 | +5-7 to Mana |
Lizard’s | 17 | +8-12 to Mana |
Snake’s | 25 | +13-18 to Mana |
Snake’s | 33 | +19-23 to Mana |
Serpent’s | 41 | +24-29 to Mana |
Serpent’s | 49 | +30-34 to Mana |
Shimmering | 17-33 | All Resistances +3-5% |
Shimmering | 34 | All Resistances +6-8% |
Azure | 1 | Cold Resist +4-7% |
Lapis | 16 | Cold Resist +8-10% |
Cobalt | 25 | Cold Resist +11-12% |
Sapphire | 35 | Cold Resist +13-15% |
Crimson | 1 | Fire Resist +4-7% |
Russet | 16 | Fire Resist +8-10% |
Garnet | 25 | Fire Resist +11-12% |
Ruby | 35 | Fire Resist +13-15% |
Tangerine | 1 | Lightning Resist +4-7% |
Ocher | 16 | Lightning Resist +8-10% |
Coral | 25 | Lightning Resist +11-12% |
Amber | 35 | Lightning Resist +13-15% |
Beryl | 1 | Poison Resist +4-7% |
Viridian | 16 | Poison Resist +8-10% |
Jade | 25 | Poison Resist +11-12% |
Emerald | 35 | Poison Resist +13-15% |
Septic | 9 | +10 Poison Damage over 3 seconds |
Foul | 26 | +30 Poison Damage over 4 seconds |
Toxic | 46 | +90 Poison Damage over 5 seconds |
Pestilent | 66 | +175 Poison Damage over 6 seconds |
Snowy | 18 | Adds (2-3)-(3-5) Cold Damage (1 sec Duration) |
Shivering | 29 | Adds (4-5)-(6-10) Cold Damage (1 sec Duration) |
Boreal | 49 | Adds (6-10)-(11-20) Cold Damage (1 sec Duration) |
Hibernal | 69 | Adds (11-15)-(21-30) Cold Damage (1 sec Duration) |
Ember | 13 | Adds 1-(2-3) Fire Damage |
Smoldering | 27 | Adds (2-3)-(4-12) Fire Damage |
Smoking | 47 | Adds (4-9)-(13-27) Fire Damage |
Flaming | 67 | Adds (10-27)-(28-43) Fire Damage |
Static | 14 | Adds 1-(5-9) Lightning Damage |
Glowing | 28 | Adds 1-(10-26) Lightning Damage |
Arcing | 48 | Adds 1-(27-58) Lightning Damage |
Shocking | 68 | Adds 1-(59-90) Lightning Damage |
Affix | Level | Attributes |
Balance | 19 | 8% Faster Hit Recovery |
Frost | 9 | Adds 1 to (2-3) Cold Damage – 1 sec Duration |
Icicle | 15 | Adds 2 to (4-5) Cold Damage – 1 sec Duration |
Glacier | 25 | Adds 3 to (6-8) Cold Damage – 1 sec Duration |
Winter | 35 | Adds (4-6) to (9-12) Cold Damage – 1 sec Duration |
Flame | 7 | Adds 1 to 2 Fire Damage |
Fire | 14 | Adds 2 to (3-5) Fire Damage |
Burning | 24 | Adds (3-5) to (6-11) Fire Damage |
Incineration | 34 | Adds (6-10) to (12-17) Fire Damage |
Shock | 7 | Adds 1 to (3-5) Lightning Damage |
Lightning | 14 | Adds 1 to (6-13) Lightning Damage |
Thunder | 24 | Adds 1 to (14-25) Lightning Damage |
Storms | 34 | Adds 1 to (26-38) Lightning Damage |
Blight | 5 | Adds 6 Poison Damage Over 3 Seconds |
Venom | 13 | Adds 15 Poison Damage Over 4 Seconds |
Pestilence | 23 | Adds 25 Poison Damage Over 5 Seconds |
Craftsmanship | 26 | +1 to Maximum Damage |
Quality | 56 | +2 to Maximum Damage |
Inertia | 24 | 5% Faster Run/Walk |
Greed | 1 | 5-10% Extra Gold From Monsters |
Greed | 20 | 11-22% Extra Gold From Monsters |
Dexterity | 3 | +2-3 to Dexterity |
Dexterity | 18 | +4-5 to Dexterity |
Life | 1 | +6-10 to Life |
Life | 12 | +11-15 to Life |
Sustenance | 26 | +16-20 to Life |
Sustenance | 42 | +21-25 to Life |
Vita | 58 | +26-30 to Life |
Vita | 74 | +31-35 to Life |
Strength | 3 | +2-3 to Strength |
Strength | 18 | +4-5 to Strength |
Affix | Level | Attributes |
Stout | 1 | +3-5 to Defense |
Stout | 7 | +6-9 to Defense |
Stout | 12 | +10-12 to Defense |
Burly | 17 | +13-15 to Defense |
Burly | 22 | +16-22 to Defense |
Burly | 27 | +23-30 to Defense |
Stalwart | 32 | +33-40 to Defense |
Stalwart | 37 | +44-50 to Defense |
Stalwart | 42 | +60-100 to Defense |
Red | 15 | +1 to Minimum Damage |
Sanguinary | 45 | +2 to Minimum Damage |
Bloody | 75 | +3 to Minimum Damage |
Jagged | 7 | +1 to Maximum Damage |
Forked | 37 | +2 to Maximum Damage |
Serrated | 67 | +3 to Maximum Damage |
Rugged | 1 | +12-24 Maximum Stamina |
Rugged | 7 | +25-36 Maximum Stamina |
Rugged | 21 | +37-50 Maximum Stamina |
Bronze | 1 | +6-12 to Attack Rating |
Bronze | 7 | +13-27 to Attack Rating |
Bronze | 13 | +28-42 to Attack Rating |
Iron | 19 | +43-57 to Attack Rating |
Iron | 25 | +58-72 to Attack Rating |
Iron | 31 | +73-87 to Attack Rating |
Steel | 37 | +88-102 to Attack Rating |
Steel | 43 | +103-117 to Attack Rating |
Steel | 49 | +118-132 to Attack Rating |
Fine | 15 | +10-20 to Attack Rating +1-3 Maximum Damage |
Fine | 22 | +21-48 to Attack Rating +4-6 Maximum Damage |
Sharp | 29 | +49-76 to Attack Rating +7-10 Maximum Damage |
Lucky | 21 | +1-4% Better Chance of Getting Magic Items |
Lucky | 38 | +5-7% Better Chance of Getting Magic Items |
Lucky | 55 | +8-12% Better Chance of Getting Magic Items |
Lizard’s | 1 | +3-7 to Mana |
Lizard’s | 7 | +8-13 to Mana |
Lizard’s | 13 | +14-20 to Mana |
Snake’s | 19 | +21-26 to Mana |
Snake’s | 25 | +27-33 to Mana |
Snake’s | 31 | +34-39 to Mana |
Serpent’s | 37 | +40-46 to Mana |
Serpent’s | 43 | +47-52 to Mana |
Serpent’s | 49 | +53-59 to Mana |
Shimmering | 8-13 | All Resistances +3-6% |
Shimmering | 14-34 | All Resistances +8-12% |
Shimmering | 35 | All Resistances +13-15% |
Azure | 1 | Cold Resist +7-15% |
Lapis | 10 | Cold Resist +16-20% |
Cobalt | 20 | Cold Resist +21-25% |
Sapphire | 30 | Cold Resist +26-30% |
Crimson | 1 | Fire Resist +7-15% |
Russet | 10 | Fire Resist +16-20% |
Garnet | 20 | Fire Resist +21-25% |
Ruby | 30 | Fire Resist +26-30% |
Tangerine | 1 | Lightning Resist +7-15% |
Ocher | 10 | Lightning Resist +16-20% |
Coral | 20 | Lightning Resist +21-25% |
Amber | 30 | Lightning Resist +26-30% |
Beryl | 1 | Poison Resist +7-15% |
Viridian | 10 | Poison Resist +16-20% |
Jade | 20 | Poison Resist +21-25% |
Emerald | 30 | Poison Resist +26-30% |
Fletcher’s | 50 | +1 to Bow & Crossbow Skills (Amazon Only) |
Acrobat’s | 50 | +1 to Passive Skills (Amazon Only) |
Harpoonist’s | 50 | +1 to Javelin & Spear Skills (Amazon Only) |
Burning | 50 | +1 to Fire Skills (Sorceress Only) |
Sparking | 50 | +1 to Lightning Skills (Sorceress Only) |
Chilling | 50 | +1 to Cold Skills (Sorceress Only) |
Hexing | 50 | +1 to Curses (Necromancer Only) |
Fungal | 50 | +1 to Poison & Bone Skills (Necromancer Only) |
Graverobber’s | 50 | +1 to Summoning Skills (Necromancer Only) |
Lion Branded | 50 | +1 to Combat Skills (Paladin Only) |
Captain’s | 50 | +1 to Offensive Auras (Paladin Only) |
Preserver’s | 50 | +1 to Defensive Auras (Paladin Only) |
Expert’s | 50 | +1 to Combat Skills (Barbarian Only) |
Fanatic | 50 | +1 to Combat Masteries (Barbarian Only) |
Sounding | 50 | +1 to Warcries (Barbarian Only) |
Trainer’s | 50 | +1 to Summoning Skills (Druid Only) |
Spiritual | 50 | +1 to Shapeshifting Skills (Druid Only) |
Natural | 50 | +1 to Elemental Skills (Druid Only) |
Entrapping | 50 | +1 to Traps (Assassin Only) |
Mentalist’s | 50 | +1 to Shadow Disciplines (Assassin Only) |
Shogukusha’s | 50 | +1 to Martial Arts (Assassin Only) |
Septic | 1 | +5 Poison Damage over 3 seconds |
Foul | 12 | +15 Poison Damage over 4 seconds |
Toxic | 27 | +50 Poison Damage over 5 seconds |
Pestilent | 42 | +100 Poison Damage over 6 seconds |
Snowy | 9 | Adds 1-(2-3) Cold Damage (1-second Duration) |
Shivering | 15 | Adds (2-4)-(4-8) Cold Damage (1-second Duration) |
Boreal | 30 | Adds (5-7)-(9-15) Cold Damage (1-second Duration) |
Hibernal | 45 | Adds (8-13)-(16-25) Cold Damage (1 second Duration) |
Ember | 5 | Adds 1-(2-3) Fire Damage |
Smoldering | 15 | Adds (2-3)-(4-7) Fire Damage |
Smoking | 28 | Adds (4-7)-(8-19) Fire Damage |
Flaming | 43 | Adds (8-18)-(20-36) Fire Damage |
Static | 7 | Adds 1-(4-5) Lightning Damage |
Glowing | 14 | Adds 1-(6-17) Lightning Damage |
Arcing | 29 | Adds 1-(18-44) Lightning Damage |
Shocking | 44 | Adds 1-(45-79) Lightning Damage |
Affix | Level | Attributes |
Balance | 1 | 12% Faster Hit Recovery |
Frost | 5 | Adds 1 to 2 Cold Damage – 1 sec Duration |
Icicle | 8 | Adds 2 to (3-4) Cold Damage – 1 sec Duration |
Glacier | 15 | Adds 3 to (5-7) Cold Damage – 1 sec Duration |
Winter | 23 | Adds (4-6) to (8-11) Cold Damage – 1 sec Duration |
Flame | 3 | Adds 1 to 2 Fire Damage |
Fire | 8 | Adds (1-2) to 3 Fire Damage |
Burning | 14 | Adds (2-3) to (4-7) Fire Damage |
Incineration | 22 | Adds (4-7) to (8-14) Fire Damage |
Shock | 4 | Adds 1 to (2-3) Lightning Damage |
Lightning | 7 | Adds 1 to (4-7) Lightning Damage |
Thunder | 15 | Adds 1 to (8-21) Lightning Damage |
Storms | 22 | Adds 1 to (22-33) Lightning Damage |
Blight | 1 | Adds 6 Poison Damage Over 3 Seconds |
Venom | 6 | Adds 15 Poison Damage Over 4 Seconds |
Pestilence | 14 | Adds 25 Poison Damage Over 5 Seconds |
Anthrax | 21 | Adds 50 Poison Damage Over 6 Seconds |
Craftsmanship | 1 | +1 to Maximum Damage |
Quality | 41 | +2 to Maximum Damage |
Maiming | 71 | +3-4 to Maximum Damage |
Inertia | 19 | 7% Faster Run/Walk |
Greed | 1 | 10-20% Extra Gold From Monsters |
Greed | 7 | 21-30% Extra Gold From Monsters |
Greed | 19 | 31-40% Extra Gold From Monsters |
Dexterity | 1 | +3-4 to Dexterity |
Dexterity | 14 | +5-6 to Dexterity |
Life | 1 | +5-10 to Life |
Life | 9 | +11-15 to Life |
Life | 19 | +16-20 to Life |
Sustenance | 31 | +21-25 to Life |
Sustenance | 45 | +26-30 to Life |
Sustenance | 61 | +31-35 to Life |
Vita | 77 | +36-40 to Life |
Vita | 91 | +41-45 to Life |
Strength | 1 | +3-4 to Strength |
Strength | 14 | +5-6 to Strength |